✦ LOST IN LIMBO DEVLOG #16 | 03.05.2025


"Um, Ravenstar Games...it's not March 5th anymore..."

That's correct! This poor devlog has been sitting in drafts from that very same day when I thought I had hit the 'published' button, so y'all have been waiting for too long for this damn devlog. I'm so sorry about that—it's entirely my fault :') I hope you can enjoy our sixteenth devlog anyway!


Aaand February is gone! Obliterated! Sent to oblivion! Which means a new devlog of Lost in Limbo is here to keep you updated about our work on the game. This has been a very eventful month in our private lives, and there has been a lot of work behind the scenes—but I know that's not what you're here for!

Let's jump into it!

This month, Raquel has managed to finish Amon's new expressions and I've already coded them! She has also been working on Envy's new coat and their expressions, and we can't thank her enough for her hard work. Remember she now works from 8 to 13 and 15 to 18, and is still working for LiL, too!

Our second background for the Extended Demo's prologue is done, thanks to Airyn and Astro! We may make a few tweaks to it but here it is—Master Lysander's shop from the outside! Quite an interesting place, huh? Suspiciously different from the other buildings around it, some would say...

Astro has also finished the 3D modeling of the third background, which our Kickstarter Backers will be able to see in our Kickstarter devlog! :^) Now that he's free from 3D modeling hell, he'll be free to do a few adjustments to our artbook!

This time, I'm talking about writing and programming in the same section, as process has been going well but there's not much to 'show' without spoiling scenes of the Extended prologue—which is something we don't want to do yet!

Kayden is still working on the new mini-cgs for the new prologue, which I hope we can show really really soon!

Our voice actors have also been sending over more voiced names, and we've been working with them to get the best takes for y'all!

This month we have also had to focus on taxes, paperwork, and going back and forth with our manufacturer, plus a few irl things we'll tell you all about in the next section!

Our discord peeps already know, but our Raquel has found a full-time job and we are very happy for her. She finally can start supporting herself, and even if that means she can't work on LiL as much as before, she's doing great sacrifices to keep up as much as she can. Astro now has three jobs and I myself have spent half of February hosting classes in college about character design, which is great! However, I got home at 11 pm (blame it on the flood that stroke my city on October), so I've been a bit all over the place.

We want to apologize if this devlog seems a bit short, or if progress this month lets y'all a bit down. On a happier note, we've joined our first festivals this month, including The Storyteller Festival, and Steam's Visual Novel Fest! Also the Amare Games Festival 2025 over at itch—we hope we can do at least a small update for the deadline, but I'm not so sure about that T_T

Phew! This month has been hectic, and sadly not for the right reasons. As irl things keep happening, you get a bit scared of not being up to the task of developing your game at a pace that satisfies not only your supporters, but yourself. As I write this I'm itching to go back to writing the prologue, haha.

So, yeah! I hope we can keep balancing our lives and LiL as best as we can. I also hope we get a bit of good news from our counselor regarding taxes, and I hope this month is full of cool opportunities for us!

As always, thank you so so much for your support! See you in the next one!

Get Lost in Limbo [Demo]

Comments

Log in with itch.io to leave a comment.

(+3)

Life n' work can get hectic, so do take your time to prioritize your mental and physical health and stability!
I'm really looking forward to the game, but I'd love it even more if you guys could be happy and well-rested while making it.
Thanks for the updates. 💜💛🖤✨🦑

(+7)

Its okay!!! Give yourselfs a good break you need it after all of this hard work, so thank you. You guys are making one of the best games that will be out there, but dont burn yourselfs out. Someone cares for all of you.

(+1)

Thank you so much for your kindness! T_T 💜 You can't imagine how much these comments mean to us! We'll make sure to rest amidst the chaos, so you take care of yourself too! 💜🫵

I will and thank you for being some of the best devs out there.